![]() One combination I've been doing a little experimenting myself with lately is MA-cannoneer. Forgot one, the Dark Hand lost to both the Barbarian + Titan combo and the Knight straight up. Well, for what it's worth, there's the data. Lihr vs Anu -] tie mutual self destruction Bastion vs Stronghold -] Stronghold (this was done by having each built at exaclty the same time). Musketeer vs Mage Archer -] Mage ArcherĢ0. Crusader vs Barbarian + Titan -] Barbarianġ8. Bezerker vs Barbarian w/ or w/o Titan - Bezerker wins.ġ7. 5 Warriors + 5 Crossbowmen vs 5 Swordsmen + 5 Archers -] the 5 Swordsmen + 5 Archers win very handilyġ4. Crossbowman vs Archer -] Crossbowman winġ3. 5 Warriors vs 5 Swordsmen -] Swordsmen win with 2 left pretty healthyġ2. Fire Demon vs Riccus -] Fire Demon fires farther and seems to do more damage, Riccus hits air better and moves faster but is more fragile.ġ1. 5 Executioners vs 5 Swordsmen -] Executioners win with 2 left (done to see hoe their splash would effect themselves in numbers)ĩ. Executioner vs Swordsman -] Executioner winsĨ. Skeleton Archer vs Mage Archer -] Mage Archer winsħ. Blade Demon vs any Aramon melee unit with or without a Titan present -] Blade Demon always winsĦ. Knight vs Barbarian (fully gold) -] Barbarian wins in the yellow.ĥ. Knight vs Titan -] Tie both kill each other.Ĥ. Knight vs Barbarian + Titan (set on passive but lends bonus to Barbarian) -] Knight wins barely very in the red.ģ. Knight vs Barbarian in a straight fight (Knight attacked) -] Knight wins with just in the red.Ģ. If someone really wants more info in how the tests were condicted, let me know and I'll post it. This was done on a LAN with the Aramon side always getting attacked. I was home sick on Friday, got bored so I decided to finally answer some questions my friends and I have had about CUT. You'd sacrifice speed but I think you can amass the Barb/Titan force quicker. I used it the other night on the map Castle in a 3v3 and it worked well gutted a Creon base.ītw, does anyone know if a Barbarian with the Titan maxdamage bonus can take a Knight 1 on 1 (without the Titan helping)? With the Barbarian being half price it might be a better buy when dealing with lots of units, i.e. This is especially effective if the opponent hasn't seen it before. This way, the above combo makes slow, steady progress dealing with most anything it runs into (including air). I find this combo better than mass Knights since the Knights tend to outstrip any support units (such as Mage Archers) with their speed on large maps. This has been working extremely well as long as the Titans stay in the middle to lend their maxDamage bonus to both the Barbarians and Mage Archers. I've been using 15 Barbarians, 3 Titans, and 10 Mage Archers' combos. After messing around with different Aramon combinations (I was trying to find a valid substitute to just mass Knights), I've found a grouping with some punch. ![]()
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